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Graphical User Interface Framework not only for VST plugins
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FinishedMessage Class Reference

Animation Finished Message Object. More...

+ Inheritance diagram for FinishedMessage:

Public Member Functions

 FinishedMessage (CView *view, const std::string &name, IAnimationTarget *target)
 
CViewgetView () const
 
IdStringPtr getName () const
 
IAnimationTargetgetTarget () const
 
CBaseObjectnewCopy () const override
 
- Public Member Functions inherited from CBaseObject
 CBaseObject ()=default
 
 ~CBaseObject () noexceptoverride=default
 
 CBaseObject (const CBaseObject &)
 
CBaseObjectoperator= (const CBaseObject &)
 
virtual CMessageResult notify ([[maybe_unused]] CBaseObject *sender,[[maybe_unused]] IdStringPtr message)
 
- Public Member Functions inherited from ReferenceCounted< T >
 ReferenceCounted ()=default
 
virtual ~ReferenceCounted () noexcept=default
 
 ReferenceCounted (const ReferenceCounted &)
 
ReferenceCountedoperator= (const ReferenceCounted &)
 
void forget () override
 decrease refcount and delete object if refcount == 0
 
void remember () override
 increase refcount
 
virtual int32_t getNbReference () const
 get refcount
 

Protected Attributes

CViewview
 
const std::string & name
 
IAnimationTargettarget
 

Detailed Description

Animation Finished Message Object.

The FinishedMessage will be sent to the notificationObject when the animation has finished

Constructor & Destructor Documentation

FinishedMessage ( CView view,
const std::string &  name,
IAnimationTarget target 
)
inline

Member Function Documentation

IdStringPtr getName ( ) const
inline
IAnimationTarget* getTarget ( ) const
inline
CView* getView ( ) const
inline
CBaseObject* newCopy ( ) const
inlineoverride

Member Data Documentation

const std::string& name
protected
IAnimationTarget* target
protected
CView* view
protected

The documentation for this class was generated from the following file: