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playNote

playNote(note, velocity, duration, layerOrZone, volume, pan, tune)

Description

Function to generate note events.

  • If duration is -1, the generated note plays for as long as the key that called playNote is held.
  • If duration is greater than 0, the note plays for as long as the key is held, with the maximum duration specified in milliseconds.
  • If duration is 0, playNote generates only the note-on event. The release can be managed manually with onRelease or with releaseVoice and the ID returned by playNote.

Available in: Processor.

Arguments

ArgumentDescriptionValue Type
noteThe note number of the note in the range of 0 to 127.number
velocityThe velocity of the note in the range of 0 to 127.number
durationThe length of the note in milliseconds. The default is -1.number, optional
layerOrZoneThe layer or zone to receive the note. Only elements that come after the script module are addressable. The default is nil (all layers).Layer or Zone, optional
volumeThe initial volume in the range of 0 to 1.0. The default is 1.0.number, optional
panThe initial pan position in the range of -1.0 to 1.0. The default is 0.number, optional
tuneThe initial tuning in the range of -120.0 to 120.0. The default is 0.number, optional

Return Values

Returns the note ID of the generated note.

Example

-- Play a major scale with each note.

local majorScaleIntervals = { 0, 2, 4, 5, 7, 9, 11, 12 }
 
function onNote(event)
  for index, interval in ipairs(majorScaleIntervals) do
      local id = playNote(event.note + interval, event.velocity, 0)
      wait(getBeatDuration() * 0.5)
      releaseVoice(id)
  end
end

See also: onNote, postEvent, onRelease, releaseVoice, onRetrigger