Base Module VST 3.7
SDK for developing VST plug-in
FNuller< T > Struct Template Reference

Template definition for classes that help resetting an object's value. More...

#include <fcleanup.h>

Public Member Functions

 FNuller (T &_toNull)
 Constructor. More...
 
 ~FNuller ()
 Destructor. Assigns 0 to the at construction time passed object reference. More...
 

Public Attributes

T & toNull
 Remembers the object that is to be assigned 0 during destruction. More...
 

Detailed Description

template<class T>
struct Steinberg::FNuller< T >

Template definition for classes that help resetting an object's value.

A stack allocated object of this type automatically resets the value of an at construction time passed object to null when it reaches the end of its scope.

Intended usage:

int theObject
= 0;
{
Steinberg::FNuller<int> theNuller (theObject);
theObject = 1;
} // Here the destructor of theNuller resets the value of theObject to 0.
Template definition for classes that help resetting an object's value.
Definition: fcleanup.h:150

Constructor & Destructor Documentation

◆ FNuller()

FNuller ( T &  _toNull)
inline

Constructor.

_toNull is a reference to the object that is to be assigned 0 when this FNuller object's destructor is executed.

◆ ~FNuller()

~FNuller ( )
inline

Destructor. Assigns 0 to the at construction time passed object reference.

Member Data Documentation

◆ toNull

T& toNull

Remembers the object that is to be assigned 0 during destruction.

Empty

Copyright © Steinberg Media Technologies GmbH. All Rights Reserved. This documentation is under this license.