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Graphical User Interface Framework not only for VST plugins
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CFontDesc Class Reference

font class More...

+ Inheritance diagram for CFontDesc:

Public Member Functions

 CFontDesc (const UTF8String &name="", const CCoord &size=0, const int32_t style=0)
 
 CFontDesc (const CFontDesc &font)
 
 ~CFontDesc () noexceptoverride
 
virtual const PlatformFontPtr getPlatformFont () const
 
virtual const IFontPainter * getFontPainter () const
 
virtual CFontDescoperator= (const CFontDesc &)
 
virtual bool operator== (const CFontDesc &) const
 
virtual bool operator!= (const CFontDesc &other) const
 
Size, Name and Style Methods
const UTF8StringgetName () const
 get the name of the font
 
const CCoordgetSize () const
 get the height of the font
 
const int32_t & getStyle () const
 get the style of the font
 
virtual void setName (const UTF8String &newName)
 set the name of the font
 
virtual void setSize (CCoord newSize)
 set the height of the font
 
virtual void setStyle (int32_t newStyle)
 set the style of the font
 
- Public Member Functions inherited from ReferenceCounted< T >
 ReferenceCounted ()=default
 
virtual ~ReferenceCounted () noexcept=default
 
 ReferenceCounted (const ReferenceCounted &)
 
ReferenceCountedoperator= (const ReferenceCounted &)
 
void forget () override
 decrease refcount and delete object if refcount == 0
 
void remember () override
 increase refcount
 
virtual int32_t getNbReference () const
 get refcount
 

Static Public Member Functions

static void init ()
 
static void cleanup ()
 

Protected Member Functions

void beforeDelete () override
 
virtual void freePlatformFont ()
 

Protected Attributes

UTF8String name
 
CCoord size
 
int32_t style
 
PlatformFontPtr platformFont
 

Detailed Description

font class

The CFontDesc class replaces the old font handling. You have now the possibilty to use whatever font you like as long as it is available on the system. You should cache your own CFontDesc as this speeds up drawing on some systems.

Note
New in 4.9: It's now possible to use custom fonts. Fonts must reside inside the Bundle/Package at PackageRoot/Resources/Fonts/.

Constructor & Destructor Documentation

CFontDesc ( const UTF8String name = "",
const CCoord size = 0,
const int32_t  style = 0 
)
CFontDesc ( const CFontDesc font)
~CFontDesc ( )
overridenoexcept

Member Function Documentation

void beforeDelete ( )
overrideprotectedvirtual

Reimplemented from ReferenceCounted< T >.

void cleanup ( )
static
void freePlatformFont ( )
protectedvirtual
const IFontPainter * getFontPainter ( ) const
virtual
const UTF8String& getName ( ) const
inline

get the name of the font

auto getPlatformFont ( ) const
virtual
const CCoord& getSize ( ) const
inline

get the height of the font

const int32_t& getStyle ( ) const
inline

get the style of the font

void init ( )
static
virtual bool operator!= ( const CFontDesc other) const
inlinevirtual
CFontDesc & operator= ( const CFontDesc f)
virtual
bool operator== ( const CFontDesc f) const
virtual
void setName ( const UTF8String newName)
virtual

set the name of the font

void setSize ( CCoord  newSize)
virtual

set the height of the font

void setStyle ( int32_t  newStyle)
virtual

set the style of the font

See Also
CTxtFace

Member Data Documentation

UTF8String name
protected
PlatformFontPtr platformFont
mutableprotected
CCoord size
protected
int32_t style
protected

The documentation for this class was generated from the following files: