VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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#include <plugguieditor.h>
Public Member Functions | |
PluginGUIEditor (void *pEffect) | |
~PluginGUIEditor () override | |
virtual void | setParameter (int32_t index, float value) |
virtual bool | getRect (ERect **ppRect) |
virtual bool | open (void *ptr) |
virtual void | close () |
virtual void | idle () |
void | doIdleStuff () override |
void * | getEffect () |
int32_t | getVstGuiVersion () |
virtual int32_t | setKnobMode (int32_t val) |
int32_t | getKnobMode () const override |
void | beginEdit (int32_t index) override |
void | endEdit (int32_t index) override |
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virtual void | doIdleStuff () |
virtual int32_t | getKnobMode () const |
virtual void | beginEdit (int32_t index) |
virtual void | endEdit (int32_t index) |
virtual bool | beforeSizeChange (const CRect &newSize, const CRect &oldSize) |
frame will change size, if this returns false the upstream implementation does not allow it and thus the size of the frame will not change More... | |
virtual CFrame * | getFrame () const |
Protected Attributes | |
ERect | rect |
void * | effect |
void * | systemWindow |
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CFrame * | frame {nullptr} |
Additional Inherited Members | |
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VSTGUIEditorInterface ()=default | |
virtual | ~VSTGUIEditorInterface () noexcept=default |
This is the same as the AEffGUIEditor class except that this one allows the VSTGUI lib to build without VST dependencies.
PluginGUIEditor | ( | void * | pEffect | ) |
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override |
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inlineoverridevirtual |
Reimplemented from VSTGUIEditorInterface.
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inlinevirtual |
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overridevirtual |
Reimplemented from VSTGUIEditorInterface.
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inlineoverridevirtual |
Reimplemented from VSTGUIEditorInterface.
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inline |
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inlineoverridevirtual |
Reimplemented from VSTGUIEditorInterface.
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virtual |
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inline |
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virtual |
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virtual |
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virtual |
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inlinevirtual |
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protected |
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protected |
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protected |