VSTGUI
4.10
Graphical User Interface Framework not only for VST plugins
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Customization helper for an UIDesc window. More...
Public Types | |
using | CreateViewControllerFunc = std::function< IController *(const UTF8StringView &name, IController *parent, const IUIDescription *uiDesc)> |
Public Member Functions | |
void | addCreateViewControllerFunc (const UTF8String &name, CreateViewControllerFunc func) |
IController * | createController (const UTF8StringView &name, IController *parent, const IUIDescription *uiDesc) override |
Create a sub controller. | |
Public Member Functions inherited from CustomizationAdapter | |
void | onUIDescriptionParsed (const IUIDescription *uiDesc) override |
Notification that the UIDescription was sucessfully parsed. | |
Static Public Member Functions | |
static std::shared_ptr < Customization > | make () |
Customization helper for an UIDesc window.
Use this class to create controllers for your views
Example:
The view controller MyFirstViewController will be created when the sub-controller attribute of a view is equal to "MyFirstController" and the same for "MySecondViewController".
using CreateViewControllerFunc = std::function<IController*( const UTF8StringView& name, IController* parent, const IUIDescription* uiDesc)> |
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inline |
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inlineoverridevirtual |
Create a sub controller.
A sub controller can be defined in the UI editor for a view and will be responsible as a controller for the view and its children.
The controller will be automatically destroyed when the view is destroyed. You should always create a new controller instance here and do not cache it.
name | name of the sub controller |
parent | the parent controller |
uiDesc | the UIDescription instance |
Reimplemented from CustomizationAdapter.
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inlinestatic |