VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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Model binding interface. More...
#include <iuidescwindow.h>
Public Types | |
using | ValueList = std::vector< ValuePtr > |
Public Member Functions | |
virtual const ValueList & | getValues () const =0 |
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virtual | ~Interface () noexcept |
Interface ()=default | |
Interface (const Interface &)=delete | |
Interface (Interface &&)=delete | |
Interface & | operator= (const Interface &)=delete |
Interface & | operator= (Interface &&)=delete |
template<typename T > | |
const auto | dynamicCast () const |
template<typename T > | |
auto | dynamicCast () |
Model binding interface.
Make values available in the UIDescription window to be able to bind to controls.
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pure virtual |
Implemented in ModelBindingCallbacks.