VST 3 Interfaces
VST 3.7
SDK for developing VST plug-in
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Component base interface: Vst::IComponent. More...
#include <ivstcomponent.h>
Public Member Functions | |
virtual tresult | getControllerClassId (TUID classId)=0 |
Called before initializing the component to get information about the controller class. | |
virtual tresult | setIoMode (IoMode mode)=0 |
Called before 'initialize' to set the component usage (optional). | |
virtual int32 | getBusCount (MediaType type, BusDirection dir)=0 |
Called after the plug-in is initialized. | |
virtual tresult | getBusInfo (MediaType type, BusDirection dir, int32 index, BusInfo &bus)=0 |
Called after the plug-in is initialized. | |
virtual tresult | getRoutingInfo (RoutingInfo &inInfo, RoutingInfo &outInfo)=0 |
Retrieves routing information (to be implemented when more than one regular input or output bus exists). | |
virtual tresult | activateBus (MediaType type, BusDirection dir, int32 index, TBool state)=0 |
Called upon (de-)activating a bus in the host application. | |
virtual tresult | setActive (TBool state)=0 |
Activates / deactivates the component. | |
virtual tresult | setState (IBStream *state)=0 |
Sets complete state of component. | |
virtual tresult | getState (IBStream *state)=0 |
Retrieves complete state of component. | |
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virtual tresult | initialize (FUnknown *context)=0 |
virtual tresult | terminate ()=0 |
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virtual tresult | queryInterface (const TUID _iid, void **obj)=0 |
virtual uint32 | addRef ()=0 |
virtual uint32 | release ()=0 |
Static Public Attributes | |
static const FUID | iid |
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static const FUID | iid |
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static const FUID | iid |
Component base interface: Vst::IComponent.
This is the basic interface for a VST component and must always be supported. It contains the common parts of any kind of processing class. The parts that are specific to a media type are defined in a separate interface. An implementation component must provide both the specific interface and IComponent.
Called before initializing the component to get information about the controller class.
Implemented in AudioEffect, and SingleComponentEffect.
Called before 'initialize' to set the component usage (optional).
See IoModes
Implemented in AudioEffect, and SingleComponentEffect.
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pure virtual |
Called after the plug-in is initialized.
See MediaTypes, BusDirections
Implemented in AudioEffect, and SingleComponentEffect.
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pure virtual |
Called after the plug-in is initialized.
See MediaTypes, BusDirections
Implemented in AudioEffect, and SingleComponentEffect.
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pure virtual |
Retrieves routing information (to be implemented when more than one regular input or output bus exists).
The inInfo always refers to an input bus while the returned outInfo must refer to an output bus!
Implemented in AudioEffect, and SingleComponentEffect.
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pure virtual |
Called upon (de-)activating a bus in the host application.
The plug-in should only processed an activated bus, the host could provide less see AudioBusBuffers in the process call (see IAudioProcessor::process) if last busses are not activated. An already activated bus does not need to be reactivated after a IAudioProcessor::setBusArrangements call.
Implemented in AudioEffect, and SingleComponentEffect.
Activates / deactivates the component.
Implemented in AudioEffect, and SingleComponentEffect.
Sets complete state of component.
Implemented in AudioEffect.
Retrieves complete state of component.
Implemented in AudioEffect.
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static |