VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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#include <timingfunctions.h>
Public Member Functions | |
InterpolationTimingFunction (uint32_t length, float startPos=0.f, float endPos=1.f) | |
InterpolationTimingFunction (const InterpolationTimingFunction &)=default | |
InterpolationTimingFunction & | operator= (const InterpolationTimingFunction &)=default |
void | addPoint (float time, float pos) |
both values are normalized ones | |
float | getPosition (uint32_t milliseconds) override |
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TimingFunctionBase (uint32_t length) | |
TimingFunctionBase (const TimingFunctionBase &)=default | |
TimingFunctionBase & | operator= (const TimingFunctionBase &)=default |
uint32_t | getLength () const |
bool | isDone (uint32_t milliseconds) override |
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virtual | ~ITimingFunction () noexcept=default |
Protected Types | |
using | PointMap = std::map<uint32_t, float> |
Protected Attributes | |
PointMap | points |
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uint32_t | length |
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protected |
InterpolationTimingFunction | ( | uint32_t | length, |
float | startPos = 0.f, | ||
float | endPos = 1.f ) |
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default |
void addPoint | ( | float | time, |
float | pos ) |
both values are normalized ones
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overridevirtual |
Implements ITimingFunction.
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default |
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protected |