VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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InterpolationTimingFunction Class Reference

#include <timingfunctions.h>

+ Inheritance diagram for InterpolationTimingFunction:

Public Member Functions

 InterpolationTimingFunction (uint32_t length, float startPos=0.f, float endPos=1.f)
 
 InterpolationTimingFunction (const InterpolationTimingFunction &)=default
 
InterpolationTimingFunctionoperator= (const InterpolationTimingFunction &)=default
 
void addPoint (float time, float pos)
 both values are normalized ones
 
float getPosition (uint32_t milliseconds) override
 
- Public Member Functions inherited from TimingFunctionBase
 TimingFunctionBase (uint32_t length)
 
 TimingFunctionBase (const TimingFunctionBase &)=default
 
TimingFunctionBaseoperator= (const TimingFunctionBase &)=default
 
uint32_t getLength () const
 
bool isDone (uint32_t milliseconds) override
 
- Public Member Functions inherited from ITimingFunction
virtual ~ITimingFunction () noexcept=default
 

Protected Types

using PointMap = std::map<uint32_t, float>
 

Protected Attributes

PointMap points
 
- Protected Attributes inherited from TimingFunctionBase
uint32_t length
 

Member Typedef Documentation

◆ PointMap

using PointMap = std::map<uint32_t, float>
protected

Constructor & Destructor Documentation

◆ InterpolationTimingFunction() [1/2]

InterpolationTimingFunction ( uint32_t length,
float startPos = 0.f,
float endPos = 1.f )

◆ InterpolationTimingFunction() [2/2]

Member Function Documentation

◆ addPoint()

void addPoint ( float time,
float pos )

both values are normalized ones

◆ getPosition()

float getPosition ( uint32_t milliseconds)
overridevirtual

Implements ITimingFunction.

◆ operator=()

Member Data Documentation

◆ points

PointMap points
protected

The documentation for this class was generated from the following files: