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| AudioEffect () |
| Constructor. More...
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AudioBus * | addAudioInput (const TChar *name, SpeakerArrangement arr, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive) |
| Creates and adds a new Audio input bus with a given speaker arrangement, busType (kMain or kAux). More...
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AudioBus * | addAudioOutput (const TChar *name, SpeakerArrangement arr, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive) |
| Creates and adds a new Audio output bus with a given speaker arrangement, busType (kMain or kAux). More...
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AudioBus * | getAudioInput (int32 index) |
| Retrieves an Audio Input Bus by index. More...
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AudioBus * | getAudioOutput (int32 index) |
| Retrieves an Audio Output Bus by index. More...
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EventBus * | addEventInput (const TChar *name, int32 channels=16, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive) |
| Creates and adds a new Event input bus with a given speaker arrangement, busType (kMain or kAux). More...
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EventBus * | addEventOutput (const TChar *name, int32 channels=16, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive) |
| Creates and adds a new Event output bus with a given speaker arrangement, busType (kMain or kAux). More...
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EventBus * | getEventInput (int32 index) |
| Retrieves an Event Input Bus by index. More...
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EventBus * | getEventOutput (int32 index) |
| Retrieves an Event Output Bus by index. More...
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tresult | setBusArrangements (SpeakerArrangement *inputs, int32 numIns, SpeakerArrangement *outputs, int32 numOuts) SMTG_OVERRIDE |
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tresult | getBusArrangement (BusDirection dir, int32 busIndex, SpeakerArrangement &arr) SMTG_OVERRIDE |
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tresult | canProcessSampleSize (int32 symbolicSampleSize) SMTG_OVERRIDE |
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uint32 | getLatencySamples () SMTG_OVERRIDE |
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tresult | setupProcessing (ProcessSetup &setup) SMTG_OVERRIDE |
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tresult | setProcessing (TBool state) SMTG_OVERRIDE |
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tresult | process (ProcessData &data) SMTG_OVERRIDE |
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uint32 | getTailSamples () SMTG_OVERRIDE |
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uint32 | getProcessContextRequirements () SMTG_OVERRIDE |
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| Component () |
| Constructor. More...
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void | setControllerClass (const FUID &cid) |
| Sets the controller Class ID associated to its component. More...
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void | setControllerClass (const TUID &cid) |
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tresult | removeAudioBusses () |
| Removes all Audio Busses. More...
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tresult | removeEventBusses () |
| Removes all Event Busses. More...
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tresult | renameBus (MediaType type, BusDirection dir, int32 index, const String128 newName) |
| Renames a specific bus. More...
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tresult | getControllerClassId (TUID classID) SMTG_OVERRIDE |
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tresult | setIoMode (IoMode mode) SMTG_OVERRIDE |
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int32 | getBusCount (MediaType type, BusDirection dir) SMTG_OVERRIDE |
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tresult | getBusInfo (MediaType type, BusDirection dir, int32 index, BusInfo &info) SMTG_OVERRIDE |
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tresult | getRoutingInfo (RoutingInfo &inInfo, RoutingInfo &outInfo) SMTG_OVERRIDE |
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tresult | activateBus (MediaType type, BusDirection dir, int32 index, TBool state) SMTG_OVERRIDE |
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tresult | setActive (TBool state) SMTG_OVERRIDE |
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tresult | setState (IBStream *state) SMTG_OVERRIDE |
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tresult | getState (IBStream *state) SMTG_OVERRIDE |
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tresult | initialize (FUnknown *context) SMTG_OVERRIDE |
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tresult | terminate () SMTG_OVERRIDE |
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BusList * | getBusList (MediaType type, BusDirection dir) |
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tresult | removeAllBusses () |
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| ComponentBase () |
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| ~ComponentBase () override |
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FUnknown * | getHostContext () const |
| Returns the hostContext (set by the host during initialize call). More...
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IConnectionPoint * | getPeer () const |
| Returns the peer for the messaging communication (you can only use IConnectionPoint::notify for communicate between peers, do not try to cast peerConnection. More...
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IMessage * | allocateMessage () const |
| Allocates a message instance (do not forget to release it). More...
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tresult | sendMessage (IMessage *message) const |
| Sends the given message to the peer. More...
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tresult | sendTextMessage (const char8 *text) const |
| Sends a simple text message to the peer (max 255 characters). More...
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tresult | sendMessageID (const char8 *messageID) const |
| Sends a message with a given ID without any other payload. More...
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virtual tresult | receiveText (const char8 *text) |
| Receives a simple text message from the peer (max 255 characters). More...
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tresult | initialize (FUnknown *context) SMTG_OVERRIDE |
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tresult | terminate () SMTG_OVERRIDE |
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tresult | connect (IConnectionPoint *other) SMTG_OVERRIDE |
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tresult | disconnect (IConnectionPoint *other) SMTG_OVERRIDE |
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tresult | notify (IMessage *message) SMTG_OVERRIDE |
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virtual tresult | initialize (FUnknown *context)=0 |
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virtual tresult | terminate ()=0 |
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virtual tresult | queryInterface (const TUID _iid, void **obj)=0 |
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virtual uint32 | addRef ()=0 |
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virtual uint32 | release ()=0 |
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virtual tresult | connect (IConnectionPoint *other)=0 |
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virtual tresult | disconnect (IConnectionPoint *other)=0 |
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virtual tresult | notify (IMessage *message)=0 |
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virtual tresult | getControllerClassId (TUID classId)=0 |
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virtual tresult | setIoMode (IoMode mode)=0 |
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virtual int32 | getBusCount (MediaType type, BusDirection dir)=0 |
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virtual tresult | getBusInfo (MediaType type, BusDirection dir, int32 index, BusInfo &bus)=0 |
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virtual tresult | getRoutingInfo (RoutingInfo &inInfo, RoutingInfo &outInfo)=0 |
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virtual tresult | activateBus (MediaType type, BusDirection dir, int32 index, TBool state)=0 |
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virtual tresult | setActive (TBool state)=0 |
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virtual tresult | setState (IBStream *state)=0 |
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virtual tresult | getState (IBStream *state)=0 |
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virtual tresult | setBusArrangements (SpeakerArrangement *inputs, int32 numIns, SpeakerArrangement *outputs, int32 numOuts)=0 |
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virtual tresult | getBusArrangement (BusDirection dir, int32 index, SpeakerArrangement &arr)=0 |
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virtual tresult | canProcessSampleSize (int32 symbolicSampleSize)=0 |
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virtual uint32 | getLatencySamples ()=0 |
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virtual tresult | setupProcessing (ProcessSetup &setup)=0 |
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virtual tresult | setProcessing (TBool state)=0 |
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virtual tresult | process (ProcessData &data)=0 |
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virtual uint32 | getTailSamples ()=0 |
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virtual uint32 | getProcessContextRequirements ()=0 |
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Default implementation for a VST 3 audio effect.
Can be used as base class for a VST 3 effect implementation.