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[3.6.11] NoteExpression Physical UI Mapping
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Introduction
Extended plug-in interface IEditController for note expression event support: Vst::INoteExpressionPhysicalUIMapping.
- [plug imp]
- [extends IEditController]
- [released: 3.6.11]
- [optional]
With this plug-in interface, the host can retrieve the preferred physical mapping associated to note expression supported by the plug-in. When the mapping changes (for example, when switching presets), the plug-in needs to inform the host about it via IComponentHandler::restartComponent (kNoteExpressionChanged).
Example
In mycontroller.h
//------------------------------------------------------------------------
// here an example of how a VST 3 plug-in could support this INoteExpressionPhysicalUIMapping interface.
// we need to define somewhere the iids:
//in MyController class declaration
class MyController : public Vst::EditController, public Vst::INoteExpressionPhysicalUIMapping
{
// ...
//--- INoteExpressionPhysicalUIMapping ---------------------------------
tresult PLUGIN_API getPhysicalUIMapping (int32 busIndex, int16 channel, PhysicalUIMapList& list) SMTG_OVERRIDE;
// ...
OBJ_METHODS (MyController, Vst::EditController)
DEFINE_INTERFACES
// ...
DEF_INTERFACE (Vst::INoteExpressionPhysicalUIMapping)
END_DEFINE_INTERFACES (Vst::EditController)
//...
}
In mycontroller.cpp
#include "pluginterfaces/vst/ivstnoteexpression.h"
namespace Steinberg {
namespace Vst {
DEF_CLASS_IID (INoteExpressionPhysicalUIMapping)
}
}
//------------------------------------------------------------------------
tresult PLUGIN_API MyController::getPhysicalUIMapping (int32 busIndex, int16 channel, PhysicalUIMapList& list)
{
if (busIndex == 0 && channel == 0)
{
for (uint32 i = 0; i < list.count; ++i)
{
NoteExpressionTypeID type = kInvalidTypeID;
if (kPUIXMovement == list.map[i].physicalUITypeID)
list.map[i].noteExpressionTypeID = kCustomStart + 1;
else if (kPUIYMovement == list.map[i].physicalUITypeID)
list.map[i].noteExpressionTypeID = kCustomStart + 2;
}
return kResultTrue;
}
return kResultFalse;
}