VST 3 Examples
VST 3.7
SDK for developing VST plug-in
|
#include <again.h>
Static Public Member Functions | |
static FUnknown * | createInstance (void *) |
Protected Member Functions | |
template<typename SampleType > | |
SampleType | processAudio (SampleType **input, SampleType **output, int32 numChannels, int32 sampleFrames, float gain) |
template<typename SampleType > | |
SampleType | processVuPPM (SampleType **input, int32 numChannels, int32 sampleFrames) |
Protected Attributes | |
float | fGain |
float | fGainReduction |
float | fVuPPMOld |
int32 | currentProcessMode |
bool | bHalfGain {false} |
bool | bBypass {false} |
Additional Inherited Members | |
Public Types inherited from IProcessContextRequirements | |
enum | Flags |
Public Attributes inherited from AudioEffect | |
OBJ_METHODS(AudioEffect, Component) DEFINE_INTERFACES DEF_INTERFACE(IAudioProcessor) DEF_INTERFACE(IProcessContextRequirements) END_DEFINE_INTERFACES(Component) REFCOUNT_METHODS(Component) protected ProcessContextRequirements | processContextRequirements |
OBJ_METHODS(Component, ComponentBase) DEFINE_INTERFACES DEF_INTERFACE(IComponent) END_DEFINE_INTERFACES(ComponentBase) REFCOUNT_METHODS(ComponentBase) protected BusList | audioInputs |
BusList | audioOutputs |
BusList | eventInputs |
BusList | eventOutputs |
OBJ_METHODS(ComponentBase, FObject) DEFINE_INTERFACES DEF_INTERFACE(IPluginBase) DEF_INTERFACE(IConnectionPoint) END_DEFINE_INTERFACES(FObject) REFCOUNT_METHODS(FObject) protected IPtr < IConnectionPoint > | peerConnection |
Static Public Attributes inherited from IPluginBase | |
static const FUID | iid |
Static Public Attributes inherited from IConnectionPoint | |
static const FUID | iid |
Static Public Attributes inherited from IComponent | |
static const FUID | iid |
Static Public Attributes inherited from IAudioProcessor | |
static const FUID | iid |
Static Public Attributes inherited from IProcessContextRequirements | |
static const FUID | iid |
AGain | ( | ) |
|
virtual |
|
inlinestatic |
Called at first after constructor.
Reimplemented from AudioEffect.
Reimplemented in AGainWithSideChain.
|
virtual |
Called at the end before destructor.
Reimplemented from AudioEffect.
Switch the plug-in on/off.
Reimplemented from AudioEffect.
|
virtual |
Test of a communication channel between controller and component.
Reimplemented from AudioEffect.
For persistence.
Reimplemented from AudioEffect.
Reimplemented from AudioEffect.
|
virtual |
Will be called before any process call.
Reimplemented from AudioEffect.
|
virtual |
Bus arrangement managing: in this example the 'again' will be mono for mono input/output and stereo for other arrangements.
Reimplemented from AudioEffect.
Reimplemented in AGainWithSideChain.
Asks if a given sample size is supported see SymbolicSampleSizes.
Reimplemented from AudioEffect.
We want to receive message.
Reimplemented from AudioEffect.
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |