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AGain Class Reference

#include <again.h>

+ Inheritance diagram for AGain:

Public Member Functions

 AGain ()
 
virtual ~AGain ()
 
tresult initialize (FUnknown *context) SMTG_OVERRIDE
 Called at first after constructor.
 
tresult terminate () SMTG_OVERRIDE
 Called at the end before destructor.
 
tresult setActive (TBool state) SMTG_OVERRIDE
 Switch the plug-in on/off.
 
tresult process (ProcessData &data) SMTG_OVERRIDE
 Here we go...the process call.
 
tresult receiveText (const char *text) SMTG_OVERRIDE
 Test of a communication channel between controller and component.
 
tresult setState (IBStream *state) SMTG_OVERRIDE
 For persistence.
 
tresult getState (IBStream *state) SMTG_OVERRIDE
 
tresult setupProcessing (ProcessSetup &newSetup) SMTG_OVERRIDE
 Will be called before any process call.
 
tresult setBusArrangements (SpeakerArrangement *inputs, int32 numIns, SpeakerArrangement *outputs, int32 numOuts) SMTG_OVERRIDE
 Bus arrangement managing: in this example the 'again' will be mono for mono input/output and stereo for other arrangements.
 
tresult canProcessSampleSize (int32 symbolicSampleSize) SMTG_OVERRIDE
 Asks if a given sample size is supported see SymbolicSampleSizes.
 
tresult notify (IMessage *message) SMTG_OVERRIDE
 We want to receive message.
 
- Public Member Functions inherited from AudioEffect
 AudioEffect ()
 
AudioBusaddAudioInput (const TChar *name, SpeakerArrangement arr, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive)
 
AudioBusaddAudioOutput (const TChar *name, SpeakerArrangement arr, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive)
 
AudioBusgetAudioInput (int32 index)
 
AudioBusgetAudioOutput (int32 index)
 
EventBusaddEventInput (const TChar *name, int32 channels=16, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive)
 
EventBusaddEventOutput (const TChar *name, int32 channels=16, BusType busType=kMain, int32 flags=BusInfo::kDefaultActive)
 
EventBusgetEventInput (int32 index)
 
EventBusgetEventOutput (int32 index)
 
tresult getBusArrangement (BusDirection dir, int32 busIndex, SpeakerArrangement &arr) SMTG_OVERRIDE
 
uint32 getLatencySamples () SMTG_OVERRIDE
 
tresult setProcessing (TBool state) SMTG_OVERRIDE
 
uint32 getTailSamples () SMTG_OVERRIDE
 
uint32 getProcessContextRequirements () SMTG_OVERRIDE
 
 Component ()
 
void setControllerClass (const FUID &cid)
 
void setControllerClass (const TUID &cid)
 
tresult removeAudioBusses ()
 
tresult removeEventBusses ()
 
tresult renameBus (MediaType type, BusDirection dir, int32 index, const String128 newName)
 
tresult getControllerClassId (TUID classID) SMTG_OVERRIDE
 
tresult setIoMode (IoMode mode) SMTG_OVERRIDE
 
int32 getBusCount (MediaType type, BusDirection dir) SMTG_OVERRIDE
 
tresult getBusInfo (MediaType type, BusDirection dir, int32 index, BusInfo &info) SMTG_OVERRIDE
 
tresult getRoutingInfo (RoutingInfo &inInfo, RoutingInfo &outInfo) SMTG_OVERRIDE
 
tresult activateBus (MediaType type, BusDirection dir, int32 index, TBool state) SMTG_OVERRIDE
 
BusListgetBusList (MediaType type, BusDirection dir)
 
tresult removeAllBusses ()
 
 ComponentBase ()
 
 ~ComponentBase () override
 
FUnknowngetHostContext () const
 
IConnectionPointgetPeer () const
 
IMessageallocateMessage () const
 
tresult sendMessage (IMessage *message) const
 
tresult sendTextMessage (const char8 *text) const
 
tresult sendMessageID (const char8 *messageID) const
 
tresult connect (IConnectionPoint *other) SMTG_OVERRIDE
 
tresult disconnect (IConnectionPoint *other) SMTG_OVERRIDE
 

Static Public Member Functions

static FUnknowncreateInstance (void *)
 

Protected Member Functions

template<typename SampleType >
SampleType processAudio (SampleType **input, SampleType **output, int32 numChannels, int32 sampleFrames, float gain)
 
template<typename SampleType >
SampleType processVuPPM (SampleType **input, int32 numChannels, int32 sampleFrames)
 

Protected Attributes

float fGain
 
float fGainReduction
 
float fVuPPMOld
 
int32 currentProcessMode
 
bool bHalfGain {false}
 
bool bBypass {false}
 

Additional Inherited Members

- Public Types inherited from IProcessContextRequirements
enum  Flags
 
- Public Attributes inherited from AudioEffect
OBJ_METHODS(AudioEffect,
Component) DEFINE_INTERFACES
DEF_INTERFACE(IAudioProcessor)
DEF_INTERFACE(IProcessContextRequirements)
END_DEFINE_INTERFACES(Component)
REFCOUNT_METHODS(Component)
protected
ProcessContextRequirements 
processContextRequirements
 
OBJ_METHODS(Component,
ComponentBase)
DEFINE_INTERFACES
DEF_INTERFACE(IComponent)
END_DEFINE_INTERFACES(ComponentBase)
REFCOUNT_METHODS(ComponentBase)
protected BusList 
audioInputs
 
BusList audioOutputs
 
BusList eventInputs
 
BusList eventOutputs
 
OBJ_METHODS(ComponentBase,
FObject) DEFINE_INTERFACES
DEF_INTERFACE(IPluginBase)
DEF_INTERFACE(IConnectionPoint)
END_DEFINE_INTERFACES(FObject)
REFCOUNT_METHODS(FObject)
protected IPtr
< IConnectionPoint
peerConnection
 
- Static Public Attributes inherited from IPluginBase
static const FUID iid
 
- Static Public Attributes inherited from IConnectionPoint
static const FUID iid
 
- Static Public Attributes inherited from IComponent
static const FUID iid
 
- Static Public Attributes inherited from IAudioProcessor
static const FUID iid
 
- Static Public Attributes inherited from IProcessContextRequirements
static const FUID iid
 

Constructor & Destructor Documentation

AGain ( )
~AGain ( )
virtual

Member Function Documentation

static FUnknown* createInstance ( void *  )
inlinestatic
tresult initialize ( FUnknown context)
virtual

Called at first after constructor.

Reimplemented from AudioEffect.

Reimplemented in AGainWithSideChain.

tresult terminate ( )
virtual

Called at the end before destructor.

Reimplemented from AudioEffect.

tresult setActive ( TBool  state)
virtual

Switch the plug-in on/off.

Reimplemented from AudioEffect.

tresult process ( ProcessData data)
virtual

Here we go...the process call.

Reimplemented from AudioEffect.

Reimplemented in AGainWithSideChain.

tresult receiveText ( const char text)
virtual

Test of a communication channel between controller and component.

Reimplemented from AudioEffect.

tresult setState ( IBStream state)
virtual

For persistence.

Reimplemented from AudioEffect.

tresult getState ( IBStream state)
virtual

Reimplemented from AudioEffect.

tresult setupProcessing ( ProcessSetup newSetup)
virtual

Will be called before any process call.

Reimplemented from AudioEffect.

tresult setBusArrangements ( SpeakerArrangement inputs,
int32  numIns,
SpeakerArrangement outputs,
int32  numOuts 
)
virtual

Bus arrangement managing: in this example the 'again' will be mono for mono input/output and stereo for other arrangements.

Reimplemented from AudioEffect.

Reimplemented in AGainWithSideChain.

tresult canProcessSampleSize ( int32  symbolicSampleSize)
virtual

Asks if a given sample size is supported see SymbolicSampleSizes.

Reimplemented from AudioEffect.

tresult notify ( IMessage message)
virtual

We want to receive message.

Reimplemented from AudioEffect.

SampleType processAudio ( SampleType **  input,
SampleType **  output,
int32  numChannels,
int32  sampleFrames,
float  gain 
)
protected
SampleType processVuPPM ( SampleType **  input,
int32  numChannels,
int32  sampleFrames 
)
protected

Member Data Documentation

float fGain
protected
float fGainReduction
protected
float fVuPPMOld
protected
int32 currentProcessMode
protected
bool bHalfGain {false}
protected
bool bBypass {false}
protected
Empty

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